Senior Game Designer - Remote
15~20K 人民币/每月
刷新于 1 小时前
28 查看
5 申请
深圳
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工作职责
Senior Game DesignerCompany ProfileIW Technology Co., Ltd. is an innovative gaming technology enterprise driven by core R&D capabilities. Since our establishment in 2012, we have been dedicated to evolving from a pure R&D focus to an integrated "R&D and Publishing" model. By leveraging deep technical expertise, we aim to create gaming products with global competitiveness.We are deeply committed to a global strategy, with a strategic focus on European and American markets, aspiring to become a leading global developer and publisher of casual games. As technological boundaries continue to expand, we uphold the mission of "integrating global entertainment with AI technology." By exploring cutting-edge smart technologies, we connect players worldwide and create new digital life experiences and social value that transcend gaming itself.Company Information:Location: Chengdu, Sichuan ProvinceCompensation: Open / Negotiable (Determined based on individual capability and local market standards)Work Arrangement: Based in the local country, with business trips to Chengdu.Travel Requirement: 12 weeks per year (Either once a month for one week, or once every two months for two weeks).Interview Process: Two rounds (Both can be conducted online; offline arrangements can be made if necessary).Key Responsibilities• Design and iterate core loops, mechanics, progression, balance and meta for live titles; support their live-operation maintenance.• Plan and run LiveOps events; tune rewards, pacing and difficulty curves from results.• Research overseas game culture, hits and trends; analyze competitors and adjust strategy in real time.• Formulate hypotheses, run A/B tests and turn player data (funnels, churn points) into design decisions that lift retention and monetization.• Maintain clear GDDs, feature specs and balance tables; coordinate with art and development to safeguard quality.• Contribute to new game concepts and prototypes with the R&D team.Best regards,David
职位要求
Requirements• 4+ years as a mobile Game Designer, preferably in casual, puzzle or hybrid-casual.• Hands-on LiveOps experience (events, seasons, rewards); strong grasp of retention, session length, ARPDAU, LTV.• Experience running A/B tests and data-informed iteration; solid documentation habits.• Keen market sense; strong written and spoken English.Nice to have• Independently owned a title's development or live operations; successfully shipped projects.• Design for broad casual audiences (incl. female players 30+); puzzle level design; soft-launchto-global-scale experience;
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